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RpgGame
Console Based RPG game in C#
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Fills the entire dungeon with wall tiles, creating a solid base for carving. More...
Public Member Functions | |
| Task | ApplyAsync (Level level, DungeonContext context) |
| Applies the filled dungeon generation to the level. | |
Fills the entire dungeon with wall tiles, creating a solid base for carving.
This is typically the first procedure in a dungeon generation pipeline, providing a solid foundation that other procedures (like room carving) can modify.
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inline |
Applies the filled dungeon generation to the level.
| level | The level being generated. |
| context | Shared generation state. |
Implements RpgGame.Generation.IDungeonProcedure.