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RpgGame
Console Based RPG game in C#
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Classes | |
| class | DungeonBuilder |
| Implements the Builder Pattern to compose multiple dungeon generation procedures. More... | |
| class | DungeonContext |
| Provides shared state for dungeon generation procedures. More... | |
| interface | IDungeonProcedure |
| Defines a procedural step in dungeon generation. More... | |
| interface | IMapGenerator |
| Defines the contract for procedural level generation strategies. More... | |
| class | MapSpawnHelper |
| Provides common item-spawning routines that can be shared among multiple IMapGenerator implementations. More... | |
| class | RectRoom |
| Represents a rectangular room in a dungeon. More... | |
| class | SimpleRoomGenerator |
| Generates a simple room-based level layout with borders, random wall clusters, and predefined item spawns. More... | |