RpgGame
Console Based RPG game in C#
Loading...
Searching...
No Matches
RpgGame.Character.Golem Class Reference

Represents a Golem character in the game. Golems are typically non-player characters (NPCs) that may serve as enemies. More...

Inheritance diagram for RpgGame.Character.Golem:
Collaboration diagram for RpgGame.Character.Golem:

Public Member Functions

 Golem (Position startPosition)
 
- Public Member Functions inherited from RpgGame.Character.Character
void Move (Position newPos)
 Moves the character to a new position.
 

Properties

override char Symbol [get]
 
- Properties inherited from RpgGame.Character.Character
char Symbol [get]
 Gets the character symbol used to render this character on the map.
 
Position Pos [get]
 Gets or sets the current position of the character in the level.
 

Additional Inherited Members

- Protected Member Functions inherited from RpgGame.Character.Character
 Character (Position startPosition)
 Initializes a new instance of the Character class.
 

Detailed Description

Represents a Golem character in the game. Golems are typically non-player characters (NPCs) that may serve as enemies.

This implementation is just a basic skeleton. Nothing is added yet, and Golems aren't initialized anywhere in the game.


The documentation for this class was generated from the following file: