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RpgGame
Console Based RPG game in C#
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Represents a Golem character in the game. Golems are typically non-player characters (NPCs) that may serve as enemies. More...
Public Member Functions | |
| Golem (Position startPosition) | |
Public Member Functions inherited from RpgGame.Character.Character | |
| void | Move (Position newPos) |
| Moves the character to a new position. | |
Properties | |
| override char | Symbol [get] |
Properties inherited from RpgGame.Character.Character | |
| char | Symbol [get] |
| Gets the character symbol used to render this character on the map. | |
| Position | Pos [get] |
| Gets or sets the current position of the character in the level. | |
Additional Inherited Members | |
Protected Member Functions inherited from RpgGame.Character.Character | |
| Character (Position startPosition) | |
| Initializes a new instance of the Character class. | |
Represents a Golem character in the game. Golems are typically non-player characters (NPCs) that may serve as enemies.
This implementation is just a basic skeleton. Nothing is added yet, and Golems aren't initialized anywhere in the game.